Games in themselves have been vociferously criticized for a long time as they have been considered to make the players couch potatoes by not involving any rigorous physical activity. This criticism is even true for video games and more so as they do not even require a “physical” opponent which at the least could have helped to develop some social relations.
One of the things most often argued is that video games can severyly disrupt sleep and result in very erratic sleep as they can be played at any time of the day or night. It is however medically proven that players can learn a lot from playing various games. It has been shown that some of the games like Metal Gear and others put players in realistic war like scenarios. The players then need to use all their wits to solve the logic and strategic problems they face.
Civilation and even games like Simcity teaches you how to manage a large number of people and look after their welfare. There are other games that teach you basic family values and you advance by keeping your family happy and running a clean house. These games leave a lasting impression and they are easy to relate to for those playing. These games can usually also be played by kids. Some of the most interesting games are ones like Tactical Iraqi where you get to learn the language and find out about the culture and preferences of another society. This is a much more interesting way of learning cultural sensitivity than sitting in a boring lecture.
An interesting feature of the gaming framework, compared to schools, is that it is based on putting performance before competence. When playing a game, a player learns to do things rather than only reading about how to do things. In a school environment kids will read about things and more often than not have no chance of pratically experiencing it. This also goes for games like 3 in a row games and forklift games. In a school environment children are constantly puched to perform. In a gaming environment they are encouraged to explore more and this has a fare better influence on their intellectual grown over all.
Every step of human life is filled with choices and it is necessary to make right choices or at least take immediate corrective action when the manifestations of a wrong choice are realized. Any video game would require the player to make choices at various stages and reap the after effects of his/her choices. This uncanny similarity of games with real life makes the video games an ideal simulator to train the mind and get used to making choices. Academicians should also comprehend as to how children are self motivated to learn games independently and dedicate long hours without losing interest. If the academicians are able to translate the gaming framework to the school, it will not be a surprise to see the child staying long hours in school.
There are various games like forklift games and 3 in a row games that are prime examples of games you can play to demonstrate the benefits of games on Skillpod.com.
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